

game.GameScene = cc.Scene.extend({
    _gameLayer : null,
    onEnter:function () {
        this._super();

        //if(game._Config.show_ads && game._Config.language == game._Enum.language.en) {
        //    window['Ads']['topAds']();
        //}


        this._gameLayer = new game.GameLayer();
        this.addChild(this._gameLayer);

    },

    onExit:function(){
        this._super();

        this.removeAllChildren();

    }
});

